Opinion? What's that?
Published on June 26, 2008 By kryo In Gaming

games128 By nearly unanimous vote, the New York State Senate has passed a new bill governing the sale of video games in the state. Having already been approved by the Assembly earlier this week, the bill is now on its way to the governor for final approval.

This latest attempt by lawmakers to make themselves look tough on supposed bad influences on America's youth is, as usual, pointless and unfounded. The primary features of the bill include making the already-pretty-much-universal ESRB ratings on video games mandatory, making the parental controls which all current-generation consoles already have (you guessed it) mandatory, and establishing a governor-appointed board that will meet twice a year to talk about video game violence's effect on the youth of New York.

Will lawmakers ever realize that self-regulation is best, and that it's up to parents to decide what their kids play? Probably not. In the meanwhile though, (even though it's already passed both houses of legislature) if you're in New York and don't like seeing your taxes wasted on such pointless bills, please, speak up about it.


Comments
on Jun 26, 2008

The UK government has just announced something similar, making PEGI ratings compulsory and establishing a "UK Council for Child Internet Safety". Good old governments chasing rather irrelevant issues to look like they're doing something .

on Jun 26, 2008

This is absolutely silly. Have these people forgotten that the plague of Divorce in this country has had a much greater influence on teen violence, drug addiction and crime?

I have been playing video games since Pong first hit the market (Don't guess my age, please. I am the ripe old age of 40). I played Atari, ColecoVision, Coin-Op, and PC games since the Comodore VIC20. Also, I am a husband, parent, Veteran, and college graduate. Everytime I turn around these fanatics try to blame typical human behavior, in this case: violence, on some current form of entertainment. They also tried to make the same argument about Dungeons & Dragons, back in the day.

The fact is, there are much greater influences on teen self-esteem than video games as it relates to teen violence. As I mentioned, Divorce, Parenting Style, Birth Order, Education level of the parents, Culture, socio-economics, peer group, gender, etc., contribute more profoundly to the self-esteem of teens in this country. A crappy piece of legislature isn't going to change any of this.

Its too bad that our elected officials, as well as the ones in New York, fail to recognize the depth of the issue they are facing.

on Jun 27, 2008

Just out of curisosity: How do the young kids get the violent games in the first place? First off they need money, and they need to get to a place to get their game. Now considering this isn't difficult for a 16- year old but a 10 year-old or younger? That's a problem with the parenting, not the game.

"I want to be clear. This bill does not prohibit the sale of any video to anyone," the Senator said. "This simply says that every video game sold in the state of New York simply should have a rating consistent with what the ESRB does presently in a voluntary way... it does work."

So...Why the bill? If as you say, it does work, why even create another law which doesn't affect anything more?

Gaming is no more of a bad influence than music, tv, movies, books or any other entertainment. Plus, there's only one person who has the right to judge if its "bad infleuence" for their kid: The parents.

In the prior decades it was rock and  hippie music was a bad influence. Than it was comic books and graphic novels. Than it was some TV shows, than it was some movies. Now its games. In the future who knows, maybe they'll find Forums and Blogs to be bad influence.

on Jun 27, 2008

At least you guys have an restricted / 18 years and over only rating for video games. No such thing exists here in Australia, if a game can't be put as high as restricted to 15 year olds its banned.

I hate being coddled by the government.

on Jun 27, 2008
I don't understand what this law is supposed to do. Making ESRB ratings mandatory? They are essentially mandatory already, since no retailer will carry unrated games. The only games I know that are sold unrated are some indie games that are sold only over the web, and whose small audience don't justify the expense of getting an ESRB rating, and some porn games imported from Japan, also sold over the web only, and the importers don't bother getting ESRB ratings since they would certainly get AO which means no retailers would carry them anyway.
on Jun 27, 2008

Typical, the inept government shows its inability to deal with the true sources of crime and cracks down on something that doesn't need to be cracked down on at all. The only reason they do this is to pretend they're actually doing something when in actuality they're not doing anything at all.

on Jun 27, 2008
Dont bother using logic to explain this, a total waste of time, this was not put together with normal logic at its core. Waste of time pointing out where and why its silly - its irrelevant to the motivations that put it together, so logic will run off the Bill proposers like water off a Duck's back.

Its all about Votes as usual, Politicians pandying to Voter ignorance with the next ballot box in mind. Surprise Surprise ...

.... and establishing a governor-appointed board that will meet twice a year to talk about video game violence's effect on the youth of New York.

Oh Geez ... it will not be long before some political clown picks up on that wheeze, and introduces it over here like a lemming.

Regards
Zy
on Jun 28, 2008

You know what? Bills like this make me angry and want to hurt people. I think we need to form a Senate commity to looking to senate commities that make bills that make people want to hurt other people. And lets make it manatory that twice a year that someone meet with other people and decide which bills will make me hurt people and vote them down.

 

Because, you really wouldnt like me when im hungry. Wait thats not right.