Opinion? What's that?
Published on July 15, 2008 By kryo In Personal Computing

In his summary ruling on Blizzard's case against World of Warcraft cheat-maker Michael Donnelly (released yesterday), District Court Judge David Campbell has stated that the act of using a bot in violation of a game's license or terms of use qualifies as a copyright violation. Huh?

Just to get it out of the way, I'm as much against cheats as the next guy. As a WoW player in particular, I'm glad to see Blizzard shut down the cheaters and cheat-makers. But this ruling doesn't make much sense to me; it seems like a case of the judge just trying to find a way to cover something which doesn't really cross any real existing laws. Worse, it sets some (arguably) nasty precedent, effectively making EULAs law (any violation is a violation of copyright), rather than simple contracts where the most you can lose is your right to use the software.

Strangely, the judge actually dismissed Blizzard's claims that the cheats violated the DMCA. Given the amount of use the DMCA gets in such cases, you'd think that the ruling would have been the other way around, at least. In any case, it seems the case is now going to trial to decide the DMCA portion for certain.

What do you guys think? Should this ruling stand? Personally, I think that it shouldn't--stripping cheaters of their access to the game and perhaps making a civil claim against the cheat-makers for damaging the game for everyone else is justified, but making any EULA violations illegal, as Judge Campbell (inadvertently or otherwise) has done is going too far.


Comments (Page 25)
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on Aug 21, 2008
The Owners of Program B are now liable for contributory infringement because the use of their program rescinded the license.


Since its the sole purpose of program B, yes they are liable.
Maybe that does not make the program immediatly illegal, but the maker of it is still responsible for the damages done. Because he made it to do damages.

Again, the problem is that Blizzard is stating that you don't actually own the physical CD.


Exactly. If you buy WoW in a retail store, you are buying a license. They dont care about the cd itself, but they just want to keep a certain control over their product.
A link to the EULA and Terms of use is printed on the box.
If you dont like it, dont buy it.
Or, in this case, dont try to sell a bot for it.
on Aug 21, 2008
it rests on an interpretation of Blizzards EULA between Blizzard and the person that bought the the CD with the WoW client.


Correct. In this case, they are discussing MDY's licensed (not owned) copy of the intellectual property (IP henceforth). As far as I am aware, MDY does not actually own the copyright on any of Blizzard's IP.

Retroactively 'steals' the title of the CD - THE PHYSICAL MEDIA THAT YOU WALKED OUT OF THE STORE WITH - from the person that bought it.


I do not need to create an exact copy of a physical book itself in order to infringe on the copyright of the material - If I were to copy the words into an electronic format, that would still constitute infringement. It doesn't matter if I can create replicas of the binding and the pages that are in the book.

The separation of the physical medium and the information contained in the medium is a core part of copyright law as it currently stands.


*Copyright Law* contains provisions allowing you, as the legitimate, legal owner of a legitimately legally created CD, to install and run the programs on a computer or make a backup.


Correct. If I own the IP on the CD. That is how he is currently ruling. Problem is, I have yet to find software that I actually own rather than license.

I'm not saying I agree completely, I'm just saying that is how I am reading his ruling and current law.

By the way, if I wanted to actually create a copy of the physical CD itself, I'd need the master used to make it and the silkscreen pattern used for the label, as well as my own personal factory. That would be pretty cost prohibitive - I do not think they have to worry about the physical CD itself being copied. They are a lot more concerned with the IP than the CD itself.

In fact, this 'license' is written specifically to deprive you of that right by retroactively saying you don't actually own the CD you bough


They are not talking about the physical CD itself, as far as I know. As I have said, a duplicate of the physical CD requires the master and the silkscreen pattern for the label, both of which I seriously doubt MDY has access to. They must be talking about the information contained on the CD.

Again, the separation of the physical medium and the information contained in the medium is a core part of copyright law as it currently stands. If you don't like it, fine, say so.

I'm not saying it's right, but that is how things currently work. Physical property is considered separately from intellectual property.
on Aug 21, 2008
Why do I bother posting detailed data that people are determined to just flat out ignore?
it rests on an interpretation of Blizzards EULA between Blizzard and the person that bought the the CD with the WoW client.


Correct. In this case, they are discussing MDY's licensed (not owned) copy of the intellectual property (IP henceforth). As far as I am aware, MDY does not actually own the copyright on any of Blizzard's IP.

Red Herring:
NO - MDY does not own a copy of a CD, MDY does not own a license to the WoW client. They don't *NEED* to. The fact that their program interacts with Blizzard is *irrelevant* for copyright purposes, because interacting with another prrogram is *not* an infringement.

Retroactively 'steals' the title of the CD - THE PHYSICAL MEDIA THAT YOU WALKED OUT OF THE STORE WITH - from the person that bought it.

I do not need to create an exact copy of a physical book itself in order to infringe on the copyright of the material - If I were to copy the words into an electronic format, that would still constitute infringement. It doesn't matter if I can create replicas of the binding and the pages that are in the book.

The separation of the physical medium and the information contained in the medium is a core part of copyright law as it currently stands.

Did you actually read the portion on the copyright act I posted?

Because you're right - you don't need to 'copy' a book to use it. You *DO* have to copy a program to use it - WHICH THE COPYRIGHT ACT HAS A SPECIAL PARAGRAPH TO ACCOUNT FOR!

I Posted it. I posted a link to it just so you could verify I wasn't discarding context or something. It says, quite specifically, that normal use of a program is *NOT* an infringement so long as you own the physical CD.

Yes - the copyright act says you don't have *all* the rights of the copyright owner just because you own the CD, but it also says, very openly and bluntly, that as owner of the CD you *DO* have this right.

What the hell is it with you corporate apologists that you can say "X", someone can post the actual legal text that says "No you're wrong", and you will proceed to rephrase "X" and repost it completely ignoring the law that says you're wrong?

Read the damn copyright law again - you are wrong, 180 degrees.

*Copyright Law* contains provisions allowing you, as the legitimate, legal owner of a legitimately legally created CD, to install and run the programs on a computer or make a backup.


Correct. If I own the IP on the CD. That is how he is currently ruling. Problem is, I have yet to find software that I actually own rather than license.

I'm not saying I agree completely, I'm just saying that is how I am reading his ruling and current law.

By the way, if I wanted to actually create a copy of the physical CD itself, I'd need the master used to make it and the silkscreen pattern used for the label, as well as my own personal factory. That would be pretty cost prohibitive - I do not think they have to worry about the physical CD itself being copied. They are a lot more concerned with the IP than the CD itself.

Again, No - You do *NOT* need to own the IP on the disk.

The Copyright act specifically differentiates the Owner of a Copy of IP from the actual Owner of the IP on that copy, and that the copyright owner has exclusive rights.

*THEN* there is a second paragraph: § 117. Limitations on exclusive rights: Computer programs.

Now, from the title, it would appear that, just possibly, in regard to these things called "Computer Programs", there may be "Limitations" on those "Exclusive Rights".

But possibly I'm being optimistic and taking the title "Limitations on exclusive rights: Computer programs" out of context.

Lets look at the text:

(a) Making of Additional Copy or Adaptation by Owner of Copy.— Notwithstanding the provisions of section 106, it is not an infringement for the owner of a copy of a computer program to make or authorize the making of another copy or adaptation of that computer program provided:

This seems to indicate, to my layman's understanding of the law, that the "Owner of Copy" of a program has some additional rights, within certain boundaries.

Note,: This "Owner of a Copy" person is different than the "Owner of a copyright" - the "Owner of Copy" would be the person that legally owns the CD, whether it's licensed or not.

(1) that such a new copy or adaptation is created as an essential step in the utilization of the computer program in conjunction with a machine and that it is used in no other manner, or

Wow - this "Owner of Copy" person has the right, when using a computer program to make new copies of the program when they are "created as an essential step in the utilization of the computer program in conjunction with a machine"!

It's almost as if Congress, realizing that the old copyright law didn't allow for this automated copying of program from CD to Hardisk to memory, perhaps in some way decided to amend the law to allow this specific requirement of computer programs to be addressed.

(2) that such new copy or adaptation is for archival purposes only and that all archival copies are destroyed in the event that continued possession of the computer program should cease to be rightful.

Even more amazing! Congress appears to have decided that this "Owner of Copy" person should have the right to make a copy for the purpose of making a backup.

So CobraA1, please understand that when I say, "No, you're wrong when you say the owner of the CD has no right to copy the program in any fashion", it's only because you're insisting on an interpretation that is the exact opposite of what the law actually says.


In fact, this 'license' is written specifically to deprive you of that right by retroactively saying you don't actually own the CD you bough

They are not talking about the physical CD itself, as far as I know. As I have said, a duplicate of the physical CD requires the master and the silkscreen pattern for the label, both of which I seriously doubt MDY has access to. They must be talking about the information contained on the CD.

Again, the separation of the physical medium and the information contained in the medium is a core part of copyright law as it currently stands. If you don't like it, fine, say so.

I'm not saying it's right, but that is how things currently work. Physical property is considered separately from intellectual property.


And that's where it falls down for you CobraA1 - they *are* talking about the physical CD itself - because if you actually *own* that CD, then it's not an infringement on Blizzards rights for you to use that program, even if Blizzard says you don't have a license. And if you aren't infringing, then it's not possible for MDY/Glider to *contribute* to your infringing.

So, this Summary Judgement *requires* that Blizzard doesn't actually give you the CD. Which is where the whole UCC 2 question comes into play - For them to not give you the CD, the EULA has to be a legal contract - I don't believe it forms one, Willy is rather insistent that it does, the 7th, 8th, and (now, if this stands) 9th courts agree with Willy, the other 8 with me.

Jonnan
on Aug 21, 2008
Note,: This "Owner of a Copy" person is different than the "Owner of a copyright"


Interesting claim, and I had to look that one up. Appears you are correct.

The problem isn't that I wasn't reading what you had linked to - the problem is that I didn't have my definitions straight, which were in another document. If I'm not quite understanding everything, please do not immediately assume I am not reading what you have linked to. This stuff is, after all, quite complex and requires reading many documents in order to grasp it fully.

CobraA1 snips out lots of arguments I planned on using, but were knocked out after further study . . .

. . . and now that I've read enough legalese to make my head explode, I think I'll take a break . . .
on Aug 21, 2008
Okay - my increasing frustration is rather evident - I keep posting the law, and Willy/Bodyless keep posting back that I must be wrong because it would be unfair to a company to force them to live within the strictures of this law.

Moreover I feel that exactly what it is that the disagree with keeps changing.

So I would like to know, what exactly is it among my 'axioms' that they believe I am wrong on.

So, I'm asking for people to read the relevant law and saw what they agree or don't agree with - a questionnaire if you will. I will supply links to support each of my assumptions - if you disagree please supply a link to counter my argument. Even if you find it in a legal decision, I would like a link to both the relevant decision and the law it cites.

Do *not* tell me why it doesn't apply in this specific circumstance. I'm trying to establish a baseline for figuring out why we're not communicating.


1) I believe the owner of the CD does not need a license to run the software.
From U.S. Code Collection, Title 17 - Copyrights
A) TITLE 17 > CHAPTER 1 > § 101. Definitions Establishes the Definition of "Copies" of an object and and "Copyright Owner"

§ 202. Ownership of copyright as distinct from ownership of material object
Establishes the difference between "Copyright Owner" and "Owner of a Copy"
C)§ 106. Exclusive rights in copyrighted works Establishes the exclusive rights of the copyright owner.
D) § 117. Limitations on exclusive rights: Computer programs Establishes that, for a computer program, the "Owner of Copy" has the rights required to run the program and make backups of it, which is all that is required to use the program in day to day circumstances.

Therefore, so long as the person that buys the program owns the disk, having a separate 'license' is irrelevant, you can use the program in the normal course of events.

If you do not believe that simply being the legal owner of the disk give you the right to install and run the program regardless of accepting a license, please explain why?


2) I believe there are only two ways to classify the EULA that the buyer is forced to accept on the program.
From Uniform Commercial Code - Index
A) Either it is a modification of the sales contract, and subject to UCC Article II Provisions for sales contracts.
-or-
It is a separate contract from the sales contract, and subject to UCC Article I Provisions for general contracts.

Now, there are nine UCC articles, but all contracts, including EULA's, fall under UCC, and the UCC articles other than UCC I, II, and IIa are all quite specialized, so it seems to me this is either a modification to the sales contract or a regular contract.

Do you feel there is a third relevant law that guides this, do you feel it is a modification to the sales contract, or do you feel it is a separate contract?


3) I don't believe the EULA meets the standards of a Contract.
A) If the EULA is a General Contract, agreed to separately when the software is installed, then it needs to meet the standards established by the UCC and the courts to form a contract. These standards include (among others):
a) Offer
Acceptance
c) Consideration

a) An offer was extended
Because the buyer had no choice but to acknowledge the EULA in installing the program, and the buyer already had the right to install the program under point 1.), I believe this does not provide acceptance. The company is preventing the use of the program *despite* the fact that the owner is legally allowed to use the program, in effect extorting an 'acceptance' of the EULA.
c) Even given Offer and acceptance, for a contract to be formed, both parties must give to each other something of value, without which you have failed to form a contract, either to take an action they were not legally obliged to take, or to refrain from taking an action they were not legally obliged to refrain from.
The EULA fails to provide the buyer consideration - the action 'taken' was to allow the buyer of the CD to run the program, however if you accept point 1.), then it follows that the buyer *already* had that right.

Therefore no consideration has been exchanged, and no contract has been formed.

If you accept 1.) (The owner of the media has the right to use the software on the media) and point 2B) (that the EULA attempts to form a separate contract) . .
Do you believe acknowledging an EULA in the course of installing software you already had the right to install constitutes "Acceptance"? If so, Why?
Do you believe that receiving the right to run software via a license that you already had the right to run by virtue of owning the media constitutes "Consideration"? If so, Why?


4) I believe the UCC, both article I and II provides a relatively plain distinction between "Consumer" and "Merchant"
A) § 1-201. General Definitions ( (11) "Consumer" means an individual who enters into a transaction primarily for personal, family, or household purposes
§ 2-103. Definitions and Index of Definitions (1) (c) "Consumer" means an individual who buys or contracts to buy goods that, at the time of contracting, are intended by the individual to be used primarily for personal, family, or household purposes.
C) § 2-104. Definitions: "Merchant"; "Between Merchants"; "Financing Agency". (1) "Merchant" means a person that deals in goods of the kind or otherwise holds itself out by occupation as having knowledge or skill peculiar to the practices or goods involved in the transaction or to which the knowledge or skill may be attributed by the person's employment of an agent or broker or other intermediary that holds itself out by occupation as having the knowledge or skill.

This seems to me to create a very strong distinction between "Consumer" and "Merchant". If you believe there is no legal distinction between "Merchant" and "Consumer", or that this distinction is especially hard to determine by a review of the purpose for which a purchase was intended, please explain why?

Do you believe that the normal purchase of a computer game would qualify as a consumer, and if not, Why?


5) I believe UCC article II provides for protections for consumers to not be bound by modifications to the sales contract such as EULA's.
A) § 2-201. Formal Requirements; Statute of Frauds. Establishes the formal requirments for a sales contract - basically that money changed hands and the product was received - the actual sales contract takes place at the cash register of the store.
§ 2-209. Modification, Rescission and Waiver.
(1) An agreement modifying a contract within this Article needs no consideration to be binding.

(2) An agreement in a signed record which excludes modification or rescission except by a signed record may not be otherwise modified or rescinded, but except as between merchants such a requirement in a form supplied by the merchant must be separately signed by the other party.

(3) The requirements of Section 2-201 must be satisfied if the contract as modified is within its provisions.

(4) Although an attempt at modification or rescission does not satisfy the requirements of subsection (2) or (3), it may operate as a waiver.

(5) A party that has made a waiver affecting an executory portion of a contract may retract the waiver by reasonable notification received by the other party that strict performance will be required of any term waived, unless the retraction would be unjust in view of a material change of position in reliance on the waiver.

While this paragraph *is* a mouthful, it establises several things.
Most importantly for my purposes is that it establishes in (2) that if one of the parties is a consumer (i.e. Product is 'used primarily for personal, family, or household purposes.'), then any modification to a standard sales contract must be presented by the merchant and signed both the merchant and the consumer at the time of sale. Frankly, I think it's fairly unambiguous in the way it says it.

There *are* two other important things to note here - first, in paragraph (1), that consideration is *not* necessary to modify the sales contract, and in paragraph (4), that the consumer protections of (2) do *not* apply to waivers, which I suspect has caused a lot of confusions regarding other sales that *do* obviously have fine print like airline tickets. You *can* waive your liability for lost luggage pretty easily, barring other laws being involved. But waiving liability for a product is not the same as stating that you don't own the CD you just bought.

So, the question here is, if you accept 1) (That you have the right to use the software just because you own the CD), 2A) (That the EULA is an attempt to modify the sales contract) and 4) (It is easy to distinguish "Merchant" and "Consumer", and that buying a game qualifies as "Consumer"), do you accept that an EULA between a Merchant and a Consumer would require a contract to be separately signed and accepted by both parties? If not, Why?



To sum up: These are the five basic questions I think are relevant, and I have provided links to the law I'm using to inform my answer to each of them.
1) The Consumer has the right to use the software when he picks it up at the register.
2) The EULA attempting to modify point 1) is either:
2A) a Modification to the Sales Contract or
2B) a Separate Contract
3) If 2B, then both:
3A) the EULA fails to allow the buyer to not accept it and still exercise his rights, which makes acceptance of the EULA tantamount to extortion.
3B) the EULA fails to provide consideration, causing it to fail to create a contract.
4) If 2A, then the question of whether therthe Buyer was a consumer is relevant, and in the case of buying a game for home use, I believe clear.
5) If the buyer is a consumer, there are specific protections to guard against this type of contract being used in this way for a consumer - whether this is fair to a company is an argument for another day, the law is quite clear as to the minumum requirements.

I've asked these questions, separately, several times, and generally had them ignored in favor of being told I'm being unfair to companies, but if you seriously believe I'm wrong on this, I think you need to prove I'm wrong on one of these five points - otherwise the logic flows on rather inexorably. Please provide links to the law the you feel proves me wrong, by paragraph number, even if it's being referenced by a case.

Thanks - Jonnan
on Aug 21, 2008
Note,: This "Owner of a Copy" person is different than the "Owner of a copyright"


Interesting claim, and I had to look that one up. Appears you are correct.

The problem isn't that I wasn't reading what you had linked to - the problem is that I didn't have my definitions straight, which were in another document. If I'm not quite understanding everything, please do not immediately assume I am not reading what you have linked to. This stuff is, after all, quite complex and requires reading many documents in order to grasp it fully.

CobraA1 snips out lots of arguments I planned on using, but were knocked out after further study . . .

. . . and now that I've read enough legalese to make my head explode, I think I'll take a break . . .


Thanks - and I apologize for the sarcastic tone of the post there and appreciate your looking past it and actually checking the primary source (I've been using the cornell site a lot myself) - I will happily concede that after 15 pages *I* wouldn't look at every page myself for previous posts, but there have also been a number of frustrating points where someone says "X" with nothing to support it, I post the legal counterpoint that I feel is fairly plainly written, and the response is "No, you must be wrong because 'X'" - a frustration that can eventually lash out at anything that looks similar.

The Copyright law is fairly clear - the big question is whether the UCC is clear - I feel it pretty much is.

Jonnan
on Aug 22, 2008
Well, since the forum ate my original post, I'll repost more briefly:

1) I agree. IF a person owns the software, they are allowed to use it. This almost never happens, though - almost every piece of software in current use is licensed.

2) I'll take choice A, please.

3) As a separate contract, you are probably correct.

4) This distinction hovers between "nebulous" and "outright lie". The same person can be considered BOTH in the SAME TRANSACTION. For instance, my boss orders items over the internet as part of his job. If he were to order an item for personal use, he would be fulfilling the definition of both a consumer and merchant at the same time.

5) The Good being sold is ambiguous. While the consumer might believe he is purchasing a disc to own, the company believes he is purchasing the license to use a disc. While you may not believe the current scheme of box warning + EULA inside constitutes fair warning of what is being sold, case law disagrees. I'm not going to bother posting links, as you'll simply call them "bad judgements" and ignore them. Frankly, your reading of the consumer protections is what I would consider necessary for children and the handicapped, not for legally competent adults.

In my judgement, the current state of affairs meets the bare minimum required for such a contract. I'd like to see more formal warning (specified wording, label size, etc) like the health warnings on tobacco, but that's not what you're after. What you want is the software equivalent of TRAP laws, until software is covered soley by unreasonably permissive copyright laws. It's fine you have an agenda, I'd just prefer you were open about it.
on Aug 22, 2008
Cobra is honest! One down, two eternal hypocrites to go.

Stardock should add butt sex to their EULA's!

"By installing this software, you agree to be fucked in the ass at our discretion."

That way they can fit in with the major game publishers and still keep a sense of humor.

Fair warning my ass. It's only figurative at this point, but we're already getting fucked in the ass if EULA's are legally binding. How the hell do you call "license enclosed" fair warning? That's assuming you even got that much. You're about as honest as Baghdad Bob. People like you are why these laws were written. Idiots convince themselves all kinds of screwy shit are reasonable things to do.
on Aug 22, 2008
Thanks - I disagree with you on these, but at least we're talking about small, definite points now, not whether it's fair to one side or the other - {G}.

4) This distinction hovers between "nebulous" and "outright lie". The same person can be considered BOTH in the SAME TRANSACTION. For instance, my boss orders items over the internet as part of his job. If he were to order an item for personal use, he would be fulfilling the definition of both a consumer and merchant at the same time.


See - I'm sorry, but to me the distinction is so very obvious I find it mind-boggling that you keep insisting it's nebulous - there is a slight grey area because "Consumer" and "Merchant" aren't defined as 'opposites' exactly, but while "primarily for personal, family, or household purposes" versus "a person that deals in goods of the kind or otherwise holds itself out by occupation as having knowledge or skill peculiar to the practices or goods involved in the transaction" are not mirror image, black and white definitions, they are certainly complementary ones.

The key word here seems to me to be "Primarily" - if someone is in a profession something where, even if he was ordering it for personal use, it would be reasonable to assume it was going to be used for work on a consistent basis? If I order a copy of photoshop and I'm the company staff photographer, then I think a court is likely to decide I'm a merchant for purposes of the transaction even if I used my money, ordered from home, and installed it to my PC. On the other hand, if I'm the company accountant, that same transaction will be a consumer at home, but a merchant when I'm at work ordering a copy for the guy that *is* the company photographer.

In any case - maybe there's a grey area there I'm not seeing, but UCC 2 obviously *intends* there to be a distinction, and while we might argue the question of what a photoshop transaction properly is under given circumstances, it's going to be a hard sell for anyone outside the actual computer game industry to be considered a "Merchant" when buying a copy of WoW.

5) The Good being sold is ambiguous. While the consumer might believe he is purchasing a disc to own, the company believes he is purchasing the license to use a disc. While you may not believe the current scheme of box warning + EULA inside constitutes fair warning of what is being sold, case law disagrees. I'm not going to bother posting links, as you'll simply call them "bad judgements" and ignore them. Frankly, your reading of the consumer protections is what I would consider necessary for children and the handicapped, not for legally competent adults.


Here's the thing - if you accept 4), then 5) follows inexorably if the buyer is a consumer. The CD is the original item being sold, and only by interpreting the EULA to being binding can the company say "No, you don't own that product". That's not my reading, it's clearly stated there that the merchant has to present the modification, and both he and the consumer have to sign it.

And yes, I would like to see the specific decisions *and* the law they cite underwriting the decision - putting words in my mouth about what I will accept is rude - I asked to be fair and clarify where we were not getting through to each other, and I think if you're going to state that I'm wrong based on specific cases, it's fair for me to ask that you present the cases so I can say either
A) Why I don't think it applies to this
Why I think that specific case is wrong (And frankly, the districts are spilt. Therefore *SOMEBODY* is wrong) or
C) Why I think you're case is relevant, the logic is tight and well reasoned, and dammit it turns out I'm wrong.

I never get emotionally involved with being right. I *do* get emotionally involved with tracking the logic of a theory through point by point - if I'm wrong about point five, I'm wrong about everything.

Jonnan
on Aug 22, 2008
How the hell do you call "license enclosed" fair warning?


Do you have a better idea?

Pretty much everywhere they can, they make the license available. It's in the box, on their website, shown whenever the client is installed or updated, available from the client before you login, etc. It's pretty difficult to miss.

Maybe they should make it more obvious on the retail shelves somehow? I know that when buying it electronically, it's plastered all over the place before you buy it.

Okay psychoak, mind if I ask a few questions?

-What exactly is the problem you are trying to solve?
-How do you propose Blizzard handles the bot problem?
-How do you propose Blizzard handles people who avoid banning by changing IP addresses?
-How do you propose Blizzard handles bots that are widely available?

Handling bots, especially when large numbers of people have them, is not an easy task.

Some years ago, I left a game called "Silkroad" because the economy was in shambles and there was no game to play after the bots took over. They stole kills left and right, and there was no way to turn a profit in a market flooded with the same items a gazillion times and few humans around to buy the items. Max level characters filled the common roads and made travel impossible. You knew most of the "players" were bots - they made long lines of the same character with almost the same name, and they followed the exact same path when traveling. It was absolutely out of control.

The game became impossible to play, and I stopped playing it. This whole idea that bots can't affect a game is total nonsense. I left a game because bots made it unplayable.
on Aug 22, 2008

How the hell do you call "license enclosed" fair warning?



Do you have a better idea?

Pretty much everywhere they can, they make the license available. It's in the box, on their website, shown whenever the client is installed or updated, available from the client before you login, etc. It's pretty difficult to miss.

Maybe they should make it more obvious on the retail shelves somehow? I know that when buying it electronically, it's plastered all over the place before you buy it.

Okay psychoak, mind if I ask a few questions?

-What exactly is the problem you are trying to solve?
-How do you propose Blizzard handles the bot problem?
-How do you propose Blizzard handles people who avoid banning by changing IP addresses?
-How do you propose Blizzard handles bots that are widely available?

Handling bots, especially when large numbers of people have them, is not an easy task.

Some years ago, I left a game called "Silkroad" because the economy was in shambles and there was no game to play after the bots took over. They stole kills left and right, and there was no way to turn a profit in a market flooded with the same items a gazillion times and few humans around to buy the items. Max level characters filled the common roads and made travel impossible. You knew most of the "players" were bots - they made long lines of the same character with almost the same name, and they followed the exact same path when traveling. It was absolutely out of control.

The game became impossible to play, and I stopped playing it. This whole idea that bots can't affect a game is total nonsense. I left a game because bots made it unplayable.

The problem is that by attempting a legal solution to a technical problem, imo at least, the damage allowing *this* kind of broad enforcement of an EULA is going to cause far more damage than it's worth, because in order for this to be a useful solution, you have to discard immense numbers of consumer protections that were placed *into* contract law originally because it was abused too often over the years.

Willy has been quite explicit that he thinks that simple things like enforcing the (as I read it) simple requirements of requiring the merchant to present the EULA and both they and the consumer sign it is "what I would consider necessary for children and the handicapped, not for legally competent adults", and I get the impression that Bodyless and possibly yourself agree.

For myself - The average income in the United States is ~$30,000, the starting pay for a business lawyer is ~60,000 in business, rising to an average (median) of $120,000 across the industry (per Bureau of Labor Statistics . Contract law is a highly specialized field that rewards having a formal knowledge with four times the average U.S. salary.

So I find it somewhat disingenous to proclaim that restricting the practitioners of contract law to either working with people equally specialized in their field ("Merchant") or to practicing their art with the kind of careful, full disclosure of the sort used when *any* ethical specialist is working with a layman, is somehow treating the layman as if he were handicapped. He's no more handicapped than I would be going into a boxing ring with a professional boxer. Guess what - there are rules that say I can't go into the ring with a professional boxer without specific protections that wouldn't apply to another boxer and the professional boxer is sure as hell not allowed to touch me *outside* the ring, no matter *how* much I may look at first glance like I'm a big boy and can defend myself.

That doesn't mean I'm a wimp, a child, or handicapped - that's simply acknowledgement that there is a qualitative difference between a boxer that makes his living doing that and a guy that repairs computers for a living.

Jonnan

on Aug 23, 2008
Here's the thing - if you accept 4), then 5) follows inexorably if the buyer is a consumer. The CD is the original item being sold


Not necessarily. You are buying a game, yes, but it is only an assumption that you are buying the cd inside the box. If there is a fair warning that you purchase a license and the cd is simply provided for you to get the a copy of the software, your assumption is useless.
Now you can argue what a "fair warning" is. But that decision has to be made by either the law makers or judges.


The problem is that by attempting a legal solution to a technical problem


Solving all technicel problems by a technical solutions is nearly impossible. Except not making PC games at all.

No security software is 100% secure as we can see.

You either have to do a legal solution to certain problems or stop selling games.
on Aug 23, 2008

Jonnan - a bit of indirect personal experience, if I may. One of my friends from high school is a lawyer who specializes in debt collection and representing creditors in bankrupcy cases. You would be floored by the percentage of people who use "I signed it, but that doesn't mean I knew what it said" as a defense, and it almost never works. This holds true for utility bills, car loans, morgages, and damn near anything else. Clearly, even having someone hold consumers' hands through a contract, having them initial various paragraphs, etc. does not prevent consumers who either don't read what they sign or simply refuse to comprehend that they can actually be held to an agreement.

The same applies to EULAs. Consumers are given warning that such an agreement is required, with instructions on how to find the full text before purchase. If a consumer is unwilling to seek information they are told is relevant, there is no reason to believe the majority of them will read it even if they are forced to sign it before buying. The consumer protections are ineffective because they can't protect the consumer from himself - no merchant needs to intentionally deceive the consumer who is willing to do the dirty work for them.

For the distiction between merchant and consumer, to be truly an either/or definition, they would need one of two things. Either:

A ) both terms are defined in such a way as to prevent any person from falling into both catergories, and no person can fail to fall into one or the other class.

or

B ) one is defined in relation to the other. "A consumer is defined as any person who does not meet the definition of merchant as defined in...."

Failing either of those, the distinction is not definite. If UCC intended such a distinction, they sould have written it into the law explicitly.h

From post #308 by Jonnan001

What do you want me to say - you are correct - you can find a bad decision in every district, but those bad decisions will, in the wrong run, harm everyone.

Once you've used this argument, you can't honestly expect me to put much effort into finding precedents to prove you wrong - you just bypass them and move on. You've done it before and will certainly do it again.

The problem is that by attempting a legal solution to a technical problem, imo at least, the damage allowing *this* kind of broad enforcement of an EULA is going to cause far more damage than it's worth, because in order for this to be a useful solution, you have to discard immense numbers of consumer protections that were placed *into* contract law originally because it was abused too often over the years.

If I were to correct what you just said to accurately reflect the opinion you've repeatedly expressed, the preceding would read "the damage allowing *any* kind of enforcement of EULAs is going to cause more damage than it's worth..." You have held that EULAs are unenforcable in their entirety, not that this is an unacceptably broad enforcement of an otherwise allowable contract. Please be consistent.

on Aug 23, 2008

The problem is that by attempting a legal solution to a technical problem

. . . and the problem with the "technical problem" is that it's a virtually unsolvable problem. I've gone through the information theory I know of, and ultimately whichever program gets installed on the user's computer first will always have the upper hand.

If the bot is installed before WoW is installed, there's vitually no way to guaruntee that WoW can detect it's on the same computer as a bot. In addition, even if installed first, the strongest measures against bots would require rootkit-like low level access to the system. WoW would have to take over some of the OS's own functionality - which has proven to be a diasaster for DRM schemes that try to do the same thing.

Willy has been quite explicit that he thinks that simple things like enforcing the (as I read it) simple requirements of requiring the merchant to present the EULA and both they and the consumer sign it is "what I would consider necessary for children and the handicapped, not for legally competent adults", and I get the impression that Bodyless and possibly yourself agree.

I wouldn't mind signing the EULA at the store. I already have to sign for my credit card. However:

The consumer protections are ineffective because they can't protect the consumer from himself

I'd have to agree with this. Ultimately, it's up to the consumer to know what he's getting himself into, and ultimately it's the consumer's fault for not reading the fine print. No matter how easy it is to read, no matter how big the print is, no matter how many times people are warned, there are always those who don't stop and think before they purchase.

In addition, there always seem to be those who think that this stuff is optional, or who believe that it's okay if they don't get caught and think they won't get caught. There's no shortage of people who just don't care and decide to do their own thing no matter what you put in front of them.

on Aug 23, 2008
-What exactly is the problem you are trying to solve?

I buy a product, it may or may not have "license enclosed" written on the outside. This is indicative of jack fucking shit. To be preposterous, they could be giving away fishing licenses. To be reasonable, that license can say anything from "By using this software you agree to be bound, gagged, and raped by our company at our discretion" to "You agree not to reverse engineer this product"

Stardocks are the latter, EA's are beginning to resemble the former. A generic "license" warning is bullshit. It's no such thing. Beware of dog means beware of dog, you stay out of the fucking yard. What good would a notice that there was a sign inside the door do the mailman?

My problem is that my useless congress and my cunt punting court system have hung me out to dry over the past several years and not solved one of the very few real injustices perpetrated by industry in this country. It's fraud. Users of software have been told to shut up and take it because the software industry is too rich to fuck with. Meanwhile they harass industries over stupid shit like their workers willingly working for them without health care coverage or retirement benefits, and take people to the cleaners for not putting warnings against using toasters in bathtubs.

-How do you propose Blizzard handles the bot problem?

What bot problem? I still haven't seen anything that indicates they have one. The only major complaint given by their users, a whopping 5% of them, could also point to them not having enough spawns of ridiculously rare creatures that people spend hours sitting around waiting for. I've seen suggestion of a bot problem and indications that I'd have to kill myself if I tried to actually play the game without using one myself.

Assuming there is a bot problem, what the fuck do I care? Blizzard is making shit loads of money off WOW. They've made phenomenal returns on their investment. Most industries would sell their souls and sacrifice their balls to Satan for even half the margins Blizzard is getting off WOW. 10% is a good investment. Why is it my duty to pay for Blizzard to add a few more bucks to their 1000% returns? Where is the injustice that needs righted in them making 600 million dollars a year in profit? How do the trifles they're whining about in costs become my problem?

-How do you propose Blizzard handles people who avoid banning by changing IP addresses?

They have to buy new accounts, by nature of being a subscription based service, this is a non-issue. This isn't a speed cheater rejoining the server he was just banned from and killing everyone five seconds into the start of the round. It's a harmless fuck with an insubstantial and correctable annoyance factor that has to pay money to get in, and is risking JAIL the second time around. Yes, jail. It's fraud to use fake names and adresses, Blizzard should be capable of verifying them, and then reporting them to the police, they have over half a billion dollars a year to buy and upgrade a simple verification program that even ad based services can afford.

How does this even relate to the issue? Terms of use on a privately owned server have fuck all to do with a hidden license that takes away your rights to a product after you purchase it.

-How do you propose Blizzard handles bots that are widely available?

Make a competing bot? Perhaps they should make their game a little more addictive to play and a little less time consuming? They honestly think 7 months is how long you should play a character to "finish" it? When you specifically design a game to suck away large amounts of money by keeping people locked into it for dozens of hours to accomplish something, a way around that time span is the first thing the impatient go looking for. It's their business plan, if they don't like half a billion dollars a year in revenue, they should change it.

50 bucks to buy a coaster you don't own so you can pay $15 a month to painstakingly level a character through intentionally shitty game play dozens of hours before getting to the better parts. They design the perfect attractant, then piss on our rights while attempting to fight it off. Items so rare that people will pay for them instead of playing, characters that take so long to develop that high level accounts have sold for thousands. They intentionally create the flaw to get more money out of it, and then complain about the marginal after effects.

Some years ago, I left a game called "Silkroad" because the economy was in shambles and there was no game to play after the bots took over. They stole kills left and right, and there was no way to turn a profit in a market flooded with the same items a gazillion times and few humans around to buy the items. Max level characters filled the common roads and made travel impossible. You knew most of the "players" were bots - they made long lines of the same character with almost the same name, and they followed the exact same path when traveling. It was absolutely out of control.


It's called a design flaw. When playing a game becomes profitable, the fun is removed. A fact of life is not my problem. It is not the business of my government to artificially fix a design flaw in a game at all, let alone at the expense of my rights. If you think it is, you're either insane or completely incapable of reasoning the logical steps required.

Turning government into a tool for increasing profit margins at the expense of a fundamental right is a very long step down the road to an autocratic puppet government for the fortune 500. They must remain separate, to allow such things turns bribery into good business sense, which is already an apparent problem to anyone looking.
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