Opinion? What's that?
Hulls your way!
Published on February 27, 2006 By kryo In Modding

Ever want to use a Dreadlord Hull, or some other race's hull as your own, or even just a different hull than the size you picked allows? Now you can! KHSM adds a 'blank' hull of each size (simply a hardpoint and nothing else), and makes ALL ship hulls in the game into jewelry. So now you can have any hull design you like, add hulls upon hulls as jewelry, or even create a ship ENTIRELY out of jewelry with no hull at all!

READ THE INCLUDED README BEFORE USING!

Now updated and improved for Dark Avatar!
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Comments (Page 11)
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on Aug 04, 2006
Nice I'v been looking for this for a wile now THANK YOU!

P.S Very nice job well put together.
Your Truly Deaden
on Aug 10, 2006
I can use the blank points and the dummy components, but am not able to use ship hulls as jewelry (my type or any other type). The readme says they should appear under 'Your Style', 'Other' or 'Generic' but they aren't there.

I'm using version 1.2.

Any help will be appreciated.
on Aug 10, 2006
Run the batch file as per the readme.
on Aug 10, 2006
Proving once again it is not what you don't know that bites you but what you know that isn't so.

I was absolutely positively certain I had run the batch file... but running it just now fixed the problem, so I am now certain I was wrong.

Thank you very much - especially for the speedy response.
on Aug 13, 2006
from where did you get the dread lords models anyway?
on Aug 13, 2006
The batch file just duplicates the hull models from the game itself so they can be used as jewelry (normally you would not be able to have them all at once due to the way the files are named). The mod only includes new models for the blank hull and hardpoint formations.
on Sep 04, 2006
Mod updated to include some 'light' jewelry whose textures were included with the game, but not the models.
on Nov 04, 2006
I love your mod, but ever since I installed, I ran into too problems.

1. Dread Lords in campaign use Human hulls
2. With the exception of the Human hulls, the core frieghter model has become a simply Human Cargo Hull for all races. The design still works, but the oieces are invisable except the hull. In addition, all races use the Human hull for the freighter. The other core designs are unefected.
on Nov 04, 2006
Considering that the mod doesn't touch any of the core designs or files at all, I have no idea how that could happen unless you installed it incorrectly, or somehow got a very old version and tried using it with the latest patch, or something equally out-of-the-norm.
on Nov 04, 2006
The thing with the core frieghter did not show up until I ran the Bac file., if that means anything.
on Nov 04, 2006
The thing with the core frieghter did not show up until I ran the Bac file., if that means anything.


It appears that the Drengin, Torian, and Altarian style freighter shipcfg files have been screwed up since the release of 1.2 (I generally play Yor myself, so I never noticed that before). This is an issue with the game itself, and has nothing to do with the mod.
on Nov 04, 2006
Ah! I never noticed until after I installed your mod, so I just assumed... Well, thanks for the information.
on Jan 05, 2007
Kryo Mod + GC2 = Love

Love your mod, Kryo. Always have. There's been a version of it or another running as long as you put 'em out. MANY THANKS.

on Jan 29, 2007
Ever want to use a Dreadlord Hull, or some other race's hull as your own, or even just a different hull than the size you picked allows? Now you can! KHSM adds a 'blank' hull of each size (simply a hardpoint and nothing else), and makes ALL ship hulls in the game into jewelry. So now you can have any hull design you like, add hulls upon hulls as jewelry, or even create a ship ENTIRELY out of jewelry with no hull at all!


for some reason IT doesn't work
on Feb 08, 2007
Question, does it work with DA, and if not will you be making one for DA? I doubt it does work, but I'm not sure.
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